A couple months ago a question showed up in my Inbox (paraphrased):
“What is the game, World of Warcraft? I am in contact with a parent who has a son who is “addicted” to it (4 to 5 hours daily). How can I understand and place this game in a Christian context?”
World of Warcraft (known in the gaming community as “WoW”) and other Massively Multi-player Online Role Playing Games (MMORPG) can be a source of confusion for those who are unfamiliar with the gaming genre, especially for Christians who are sensitive about the spiritual overtones of hexes, spells and enchantments. Over the next several days I’ll attempt to answer some common questions concerning World of Warcraft and MMOs in general, including:
- What are MMO games?
- What is World of Warcraft?
- Why are MMOs addictive?
- Are there any positive aspects of MMOs?
- What are the negative aspects of MMOs?
- What is an appropriate amount of time to spend playing WoW?
- What about the curses and hexes involved? Is this demonic warfare and does it desensitize players to true evil in the world?
- Is this whole place an area that demonic strongholds can affect a person’s life in reality?
- Should a Christian play World of Warcraft and other MMORPGs?
If you have other additional questions you’d like to see included in this series, please feel free to contact me.
I should mention that I personally do not play World of Warcraft due to the $15/month subscription fee and the intensive amount of time required to accomplish anything significant, but I do play quite a bit of Guild Wars, a game that falls into the same genre as WoW. The two games are very similar in many ways, but my purpose here is not to compare and contrast the two games. Rather, I’d like to address the MMO genre in a Christian context.
[tags]World of Warcraft, Guild Wars, MMORPG, MMO, spirituality[/tags]
Posted on January 17, 2007